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Total War: Shogun 2- Fall of the Samurai free download

Shogun 2: Total War box artTotal War: Shogun 2- Fall of the Samurai


Shogun 2 is set in 16th-century feudal Japan, in the aftermath of the Ōnin War. The country is fractured into rival clans led by local warlords, each fighting for control. The player takes on the management of one of these clans, with the goal of dominating other factions and claiming his rule over Japan. The standard edition of the game will feature a total of eight factions (plus a ninth faction for the tutorial), each with a unique starting position and different political and military strengths. The limited edition includes an exclusive ninja clan, the Hattori, and a DLC unlocks a tenth clan, the Ikko-Ikki.

The game moves away from the European setting of previous Total War games and returns to the first setting in the Total War series, but making significant changes to core gameplay elements of Shogun 2. For example, to reflect the characteristics of East Asian warfare, the game's AI is designed on the principles of Sun Tzu's The Art of War. Also, compared to Empire which spanned almost the entire globe, the new installment focuses only onthe islands of Japan (excluding Hokkaido) and on a reduced number of unit types.
THE END OF THE SAMURAI ERA, THE DAWN OF AN EMPIRE
The standalone expansion to the award winning Total War: SHOGUN 2 explores the conflict between the Imperial throne and the last Shogunate in 19th century Japan, 400 years after the events of the original game – a dramatic clash of traditional Samurai culture with the explosive power of modern weaponry.
Guide ancient Japan into the modern age, as the arrival of America, Britain and France incites a ferocious civil war which will decide the future of the nation.
Dramatic 19th century Japan setting
Based on the backdrop of the Boshin War period, the new campaign starts in 1864, a time of growing resentment against Western colonial power and influence. As Japan began to modernise and industrialise, the inevitable social and economic changes led to increasingly militant nationalism and antipathy towards the Shogunate.
  • 6 new playable clans
    Play as a clan supporting the Imperial throne, or the last Shogunate:
    • Shogunate clans: Aizu, Nagaoka, Jozai
    • Imperial clans: Choshu, Satsuma, Tosa
  • New foreign powers
    The American, British and French nations played an important part in the story of the Boshin war and your relations with these foreign powers will be integral to unit recruitment and to advancing your technology trees.
  • New 19th century Japan campaign map
    • The new island of Ezo extends the SHOGUN 2 campaign map northwards.
    • Fully refreshed towns and other campaign map features reflect the different time period, with railways making their first appearance in a Total War title.
  • Campaign map railways
    • Develop your own railway network to move armies and agents between your regions.
    • Railways can be sabotaged and transport can be blocked by enemy armies who take control of parts of the line or railway stations.
  • 39 new land units
    • Including modern ranged units - such as the Gatling gun and Armstrong gun - controllable in a new first-person mode.
    • New units can also be recruited from foreign powers, including the British Royal Marines, US Marine Corps and French Marines.
  • 10 new naval unit types with a total of 21 ships
    • New steam-powered warships, heavily armed with modern artillery.
    • Foreign ironclad ships can also be purchased, including the Warrior-class ironclad.
  • New port siege battle type
    • This new battle type triggers when attempting a naval assault on an occupied enemy port.
    • The attacking fleet must sail into the harbour and capture the port, running the gauntlet of coastal gun defences.
  • New land and sea unit interactions
    • During a land battle, armies can call in offshore artillery support barrages.
    • Conversely, costal gun emplacements can target enemy ships during port siege battles, when ending their turn within the range of upgraded coastal defences.
    • Campaign map bombardments: offshore naval units can bombard armies and cities in adjacent coastal areas on the campaign map itself.
  • 3 new agent types
    • The Foreign Veteran, the Ishin Shishi and the Shinshengumi.
    • Each new agent has its own skill tree, and Ninja and Geisha agents have had their skill trees updated with new abilities.
  • Improved siege battle mechanics
    • New upgradable tower defences can be built with a specific defence specialty: archery, matchlock or Gatling gun.
  • Multiplayer 2.0
    • New Conquest map reflecting the 19th century setting
    • Brand-new Fall of the Samurai avatar, including:
      • Over 40 new retainers
      • Over 30 new armour pieces
      • New 19th century avatar skill tree
    • Multiple avatars: players can enjoy multiple careers and progression across Shogun 2 and Fall of The Samurai


Crusader Kings II free & full game downoad

Crusader Kings II box art.jpg
Crusader Kings II Download

The Dark Ages might be drawing to a close, but Europe is still in turmoil. Petty lords vie against beleaguered kings who struggle to assert control over their fragmented realms. The Pope calls for a Crusade to protect the Christians in the Holy Land even as he refuses to relinquish control over the investiture of bishops - and their riches. Now is the time for greatness. Expand your demesne and secure the future of your dynasty. Fill your coffers, appoint vassals, root out traitors and heretics, introduce laws and interact with hundreds of nobles, each with their own agenda.
A good lord will always need friends to support him. But beware, as loyal vassals can quickly turn to bitter rivals, and some might not be as reliable as they seem... Stand ready, and increase your prestige until the world whispers your name in awe. Do you have what it takes to become a Crusader King?
Crusader Kings II explores one of the defining periods in world history in an experience crafted by the masters of Grand Strategy. Medieval Europe is brought to life in this epic game of knights, schemes, and thrones...
  • Start a game at any point between 1066 and 1337 and play until 1453
  • Pick a Christian lord and make sure his dynasty survives as you play a succession of his descendants through the ages
  • Gain Prestige for every successive character you play, furthering the glory of your Dynasty
  • Unravel the plots of your courtiers and vassals, each with their own opinions and agendas
  • Relive the Middle Ages with up to 32 other players in a competitive multiplayer mode
Crusader Kings II [Download]




The game can be described as a dynasty simulator where the player controls a Medieval dynasty from 1066 to 1453. Through the strategic use of marriages and assassinations amongst many other things, the player works to achieve success for his dynasty. The simulation is open-ended so the definition of 'success' is completely defined by the player.

The game employs a genetics and education system where children will inherit the traits, culture, religion and skills of their parents and educator. This adds an additional strategy to marriages where a player will attempt to breed the best individuals to maximise the quality of future offspring.

There are five levels of authority in the game; four of which are playable: Barons (unplayable), Counts/Earls, Dukes, Kings and Emperors. Emperor positions are particularly rare, with only the Holy Roman Emperor and the Byzantine Emperor seated in 1066.

Ship Simulator Extremes

Ship Simulator Extremes box cover
Ship Simulator is a vehicle simulation computer game which simulates maneuvering various ships in different environments, although without the effects of wind and current. It was developed by Dutch company VSTEP and released by the Former Company Lighthouse Interactive, which closed down in 2009.
Ship Simulator Extremes
Ever wondered how it would feel to sail a half a million ton Supertanker through the perfect storm? To take on illegal whale hunters in the Antarctic? Or to feel the tension as you evacuate an oil rig crew threatened by disaster? Ship Simulator Extremes offers exciting and realistic missions as you pilot an impressive array of vessels, and live the story of real ship captains.

Featuring stunning visuals, accurate vessel behaviour, famous locations and ports all over the world and missions based on actual events, this is one simulator game that you cannot afford to miss.

From the very hot to the very cold, sail to the most enchanted regions in the world. Explore the Antarctic or take in beautiful Bora Bora. Includes famous harbors and locations from around the world.
Wide range of vessels to captain, including hovercraft, Coast Guard interceptors, mammoth tankers, tugs, cruise liners, and many others.
Save the environment campaign: sail famous Greenpeace ships and take on ecological missions based on real events!
Realistic water and weather system. Sail calm waters or take on the most extreme weather ever witnessed at sea.
Online multiplayer mode. Sail online with your friends.
System Requirements

  Minimum Specifications:
OS: Windows XP (min SP2) / Windows Vista / Windows 7 (32 and 64 bits)
Processor: 3 GHz P4 Intel or AMD equivalent processor
RAM: 2 GB (XP) or 3 GB (Vista or Windows7)
Hard Drive: 3.5 GB
Video Card: Geforce 8800GT or ATI Radeon 4850 with 256MB ram (At least Shader model 3.0)
Additional Info: DirectX 9.0c compatible. Mouse with scroll wheel and keyboard. 
Broadband Internet connection required for Multiplayer

Additions to the game include new locations around the world from cold Antarctica to warm Bora Bora as well as new ships (including official licensed Greenpeace vessels) and new dynamic and more realistic weather and water systems. Most vessels from Ship Simulator 2008 are also part of the choice of ships. The cruise ship "Ocean Star" from Ship Simulator 2006/2008 is also included, except outside colors have changed and the name changed to "Orient Star". Vessels have more usable controls and more realistic ones, unlike Ship Simulator 2008 in which only the whistle, binoculars, thrust, rudder and thrusters (if applicable on the vessel) are usable, although you can listen to the ship's radio but not send out calls. Sinking dynamics and physics have also improved in Ship Simulator Extremes. Also unlike Ship Simulator 2008, you can launch lifeboats/motorboats off a vessel with them equipped. Following a campaign by members of their growing fanbase, VSTEP agreed to include the ports of Dover and Calais (in one environment).
Ship Simulator Extremes
Ship Simulator Extremes Download links

Take On Helicopters Free download

Take On Helicopters - Cover.jpg

Take On Helicopters is a helicopter game from independent Czech development studio Bohemia Interactive.
The Take On Helicopters game will feature two large open world terrains (North American and South Asian) based upon real-world terrain-data.
Campaign will take place on a 3,800 square kilometer terrain around Seattle.
In campaign player takes the role of a civilian helicopter pilot named Harry Larkin whose aviation business is struggling through hard times.
The Take On Helicopters game will feature a powerful mission editor and support modding.
June 24, 2011 a community preview version of Take On Helicopters was released to the public.
This version is available to anyone who owns ARMA II: Operation Arrowhead.
October 4, 2011 a beta version of the game was released for those who’ve pre-ordered the game.

Afterfall: Insanity free download

Afterfall-Universe-Logo.png
Afterfall: Insanity Cover

Afterfall: InSanity is a post-apocalyptic horror-genre game, which sets the stage for players to experience the Afterfall Universe. It is our first production on such a large scale, only a couple years ago it was merely an amateur project started as a response to the huge success of Fallout. However, after a change of the game engine, with a new crew and finally a new producer, Nicolas Games, we have managed to put together a great team and complete the work this time at the level and quality that we always knew it deserved. Afterfall: InSanity is the most important project in the careers of many of our team members.

The year is 2035. Almost 20 years ago the citizens of The Republic had to search for a shelter from the hell of the Third World War. Yet, only few were fortunate enough to have a place waiting for them in the prepared shelters. With the passage of time the fear of death on the surface has bcome only an unpleasant memory, however, the seemingly safe hideout has turned out to be a curse which cannot be escaped. It was only a matter of time before somebody would snap, and thus the dream of safety becomes a nightmare prison.

The protagonist of Afterfall: InSanity is a member of medical team which takes care of the mental and physical well-being of citizens living in the shelter. He specializes in the mental disorder caused by being locked-up for too long, yet he himself is not free of its symptoms. When all hell begins to break loose Albert has to find the answers to many questions, the where and the why, who is a real enemy and who a trusted friend. He will have to face the dangers lurking in the darkness of the shelter and in Albert’s own mind, battling with his own weaknesses and fears.

InSanity as a survival horror genre provides a healthy dose of fear and adrenaline to any lover of this particular game setting. Deep in the underground, trapped in the claustrophobic space with no hope for escape, the shadows hide secrets more dark and terrifying than the madness that takes over residents of the shelter.

Albert will have to square off against countless riddles, monsters and difficult to make decisions. He has been given a challenging task. He will have to show superb reflexes, the ability of logical thinking and deduction, not to mention nerves of steel.


Play the game, overcome your fears, save the residents of the shelter and try to find a new safe harbor

FIFA Manager 12 game download

FIFA Manager 12 cover.jpg
FIFA Manager 12 Cover
FIFA Manager 12 is a football manager simulation video game developed by Bright Future GmbH and published by Electronic Arts worldwide under theEA Sports label. It was released for Microsoft Windows on October 21, 2011. It is the eleventh game in FIFA Manager series of video games.
As a manager in FIFA Manager 12 you have complete control over the management of a modern football club. In the game you are responsible for the line-up, the tactics and training of your team, for signing the right players and the extension of your club facilities and the stadium. The special highlights in FIFA Manager 12 are the FIFA license, the FIFA 3D engine, more than 41,000 licensed players, 13,000 of whom come with original player pictures, the player manager and national team manager mode, the Create-a-Club mode and the Match Prognosis Tool as well as a unique, comprehensive editor.


 FIFA Manager 12 [Download]
FIFA Manager 12 New features

The FIFA Manager 12 game will have more than 700 new features and improvements such as:
3D match: A special highlight this year is the 3D game option.
This area of the game representation is a matter close to the heart for a lot of fans of the franchise, so that this year a whole team consisting of designers, graphic artists and programmers have put the entire logic of the 3D mode to the test and completely reprogrammed large sections of it.
A new player AI, for instance, and marked improvements in terms of the substitutions, tactics and the conduct of opposing managers, e.g. 
after players are sent off, results from this. 
FIFA Manager 12 [Download]
The new intuitive user interface makes it possible for you to retrieve all the data relevant to the game within seconds and to issue precise tactical instructions.
New club facilities: 25 buildings with a total of 289 configuration levels are reproduced in detail. In addition there are up to three stadia with up to 120,000 seats directly on the club grounds.
Buildings age and have to be renovated. Each configuration level has specific impacts in other areas of the game. As a player you are thus constantly faced by decisions to make and must develop a genuine strategy in terms of how you want to set up your club in the future.
Finances: The financial sector is also entirely new. Clubs and players have to first gain the trust of the financial markets through sporting successes. Realistic revenue of the main sponsors help to exactly reflect the large financial differences between top clubs and a smaller club in the game.
A stock exchange with club shares should, of course, not be absent. In the sponsorship sector there are also numerous improvements, such as the sponsors‘ pyramid or sponsors’ campaigns to obtain new partners. Moreover, there is the option of much more intensive interchanges with the main sponsor, who wants to be kept happy.
Transfer market: In the transfer section you can now field players in trials in test matches or commission a detailed analysis of the squad so the team's weak points can be specifically eliminated. Due to the fact that all the AI managers make use of these squad analysis options, the transfers will once again become even more realistic. In this way AI clubs can also cash in expensive stars who do not want to extend their contracts just before their contracts expire.
Classic areas in a new look: A whole range of new options will be available to you in the calendar. From the charity event to direct friendly match queries and extending to lactate tests, no wishes are left unfulfilled.
The training can once again be planned and implemented on a daily basis in individual units. The player development was made more realistic here which makes the games even more challenging especially at the higher difficulty levels. A special fitness coach will now also offer you his services from the start of the season.
In the Weekly Progress sequence that can now be configured you can select your favourite statistics in a targeted manner and, for instance, precisely track the training or the building progress on the club facilities.
The instant calculation, the cooperation with your Board, the player talks, interviews and the Personal Life feature were also extended.
FIFA Manager 12 Download

Global Ops: Commando Libya

Global Ops: Commando Libya cover


Global Ops: Commando Libya is a plot-driven "squad"- based 3rd person action shooter with contemporary reference to the current Libyan conflict. The player is part of a special team that has to stop the threat of an atomic catastrophe by Arab terrorists either in a solo mission or with his AI buddies.


Global Ops: Commando Libya Game plot
A B-52G bomber carrying four thermonuclear bombs crashes into the icy Arctic waters of North Star Bay near Thule Airbase. The search party finds the wreck and three of the bombs, but the fourth is missing…

Presence: The notorious Russian Mafia boss and arms dealer Yebievdenko has a new toy for sale: an atom bomb. The CIA learns of his plans to sell it to a Libyan ruler, and the fears are that it will be used in a terrorist attack against the USA as revenge for the American involvement in the Libyan conflict.

As a member of the US special unit, it is now up to you to stop the deal taking place and to retrieve the bomb. A race against time has begun: the trail leads across Greenland and North Africa directly to Libya, which is being torn apart by civil war…


Global Ops: Commando Libya - Gameplay Trailer



Global Ops: Commando Libya Download

Harry Potter and the Deathly Hallows – Part 2

DeathlyHallowsGame2cover.jpg
Harry Potter and the Deathly Hallows – Part 2 cover
Harry Potter and the Deathly Hallows – Part 2 is the second part of a two-part third-person shooter video game developed by EA Bright Light and published by Electronic Arts.
Harry Potter and the Deathly Hallows – Part 2 was released on 12 July 2011 in North America and 15 July in Europe to coincide with the film's release date.
The Harry Potter and the Deathly Hallows – Part 2 game continues to follow Harry Potter, Ron Weasley and Hermione Granger on their quest to defeat Lord Voldemort by destroying his remaining Horcruxes, items which contain part of his soul.


Harry Potter and the Deathly Hallows – Part 2 Plot
Harry, Ron and Hermione continue their epic quest to destroy the remaining Horcruxes.
Harry must face Lord Voldemort for the last time and defeat him.
As Harry, the player (with the help of Ron and Hermione) breaks into The Lestrange vault at Gringotts.
Then the player goes to Hogsmeade and battles Death Eaters as the trio try to get to Honeydukes.
When this fails, Aberforth (the owner of the Hogs Head) helps the trio get into Hogwarts.
In the Great Hall, Harry confronts Snape and defeats his bodyguards, The Carrows.
McGonagall then fights and defeats Snape who flees.
As the battle for Hogwarts begins, control switches to Hermione and the player must go to the chamber of secrets and destroy the cup Horcrux.
Seamus then plants charges on the wooden bridge which Neville detonates.
Neville defeats Scaibor in the explosion.
McGonagall then defends the Viaduct from two of Voldemort's giants.
Harry goes to the room of requirement and battles Draco Malfoy, Gregory Goyle and Blaise Zabini.
Harry finds and destroys the Diadem Horcrux.
The trio then ake their way to the Boathouse where Voldemort is hiding.
In the Entrance Courtyard, Hermione defeats Fenir Greyback.
At the boathouse Voldemort kills Snape so he can control the Elder Wand.
Snape gives Harry his memories and Harry learns that Snape loved Harry's mother, Lily and that Harry himself is a Horcrux.
Harry surrenders to Voldemort who kills him.
In limbo, Dumbledore tells Harry that the part of Voldemort's soul in him is dead and that Harry can return to the land of the living.
Voldemort orders Hogwarts to surrender but the defenders refuse and Neville pulls the sword of Gryffindor from the Sorting Hat.
Harry reveals that he is alive and fights Voldemort.
Ron tracks down Nagini, Voldemort's snake and the last Horcrux.
Ginny defends the school from attackers and Molly Weasly kills Bellatrix Lestrange.
Harry battles Voldemort and the two battle their way to the Entrance Courtyard.
Neville kills Nagini leaving Voldemort vulnerable. Harry and Voldemort's spells lock and Voldemort's curse rebounds, killing him.
Harry reveals to Ron and Hermione that the Elder Wand answers to Harry as Malfoy disarmed Dumbledore, the wands previous owner, and Harry disarmed Malfoy.
Harry destroys the Elder Wand and ends it's cycle of destruction. Nineteen years later, Harry, Ron, Hermione and Ginny see their children off on the Hogwarts express hoping that their time at Hogwarts will be less eventful than their own.

Harry Potter and the Deathly Hallows: Part 2 Demo Download

FIFa 2012 Free game download

FIFA 12 cover.jpg
FIFA 12 Cover

FIFA 2012 (titled FIFA Soccer 12 in North America) is the nineteenth game in Electronic Arts' FIFA series of association football video games.
It is being developed by EA Canada, and will be published by Electronic Arts worldwide under the EA Sports label.
David Rutter, the line producer for FIFA 12, promised "a revolutionary year for FIFA ... especially in the gameplay department."

An "Ultimate Edition" of the game will be available through Game and Gamestation stores.
It includes 4 monthly Ultimate Team gold packs, with each pack containing 12 items including players, contracts, stadiums, managers, staff, fitness, healing, footballs, kits and badges.
Each pack contains one rare item, such as enhanced player attributes, longer contracts and the most coveted players.
On 22 June 2011, EA Sports announced that the Microsoft Windows version of FIFA 12 will have the same engine, features, and competitions as the PlayStation 3 and Xbox 360 versions.

Along with several other new EA Sports titles, FIFA 12 will be available three days early to purchasers of the EA Sports Season Ticket.
The release date of the FIFA 12 demo was announced at the Gamescom event in Germany on 16 August; the demo will be available from Xbox Live Marketplace, PlayStation Store and EA's Origin Store for Microsoft Windows on 13 September 2011,though the Playstation 3 demo will not be available in Europe until the following day.

FIFA 12 sports several new features and improvements over its predecessors.
For the first time in several years the game's presentation and front end has been radically redesigned with the familiar vertical menus being replaced by a side-scrolling menu bar system.

Gameplay

A "trinity" of major gameplay changes have been implemented in FIFA 12; these are the Impact Engine, Tactical Defending, and Precision Dribbling.
In development for several years,the Impact Engine improves collision variety, accuracy, and momentum preservation. A new advanced procedural animation system is used along with collision physics to produce different results depending on the players and physical forces involved.
This affects all players, so even those off the ball may have collisions.
The Impact Engine has been cited as a game changer, making FIFA 12 less structured and synthetic than its predecessors,and has been described by producer David Rutter as the biggest technological change to the series since the transition to the current generation of consoles.
The Impact Engine also directly affects injuries sustained by players during a match.
The new Tactical Defending system aims to change the approach to defending by placing equal importance on positioning, intercepting passes and tackling.
When defending there will be more of an emphasis on slowing attackers down and containing them, and pressuring them into making mistakes.
The defensive "press" button, which would cause an AI player to automatically home in on the player in possession of the ball, has been removed from FIFA 12 in favour of a more manual form of defending, requiring greater timing and precision.
The Precision Dribbling feature allows players to dribble whilst shielding, meaning you can still move around the pitch whilst holding players off, rather than being rooted to the spot.
Close control has been added below jogging as a way of allowing players to take smaller, more frequent touches, keeping the ball closer and keeping tighter control.
Players will now be much more aware of their surroundings. As an example, players in possession near the touchline will understand their position, and keep tighter control of the ball to stop it running out of play.
An improved artificial intelligence system named Pro Player Intelligence aims to make AI-controlled players react to the skills and capabilities of other players with appropriate actions. For example, a winger will be more likely to cross the ball into the box when he has a waiting team-mate with aerial ability, whereas he might look for support and play the ball along the ground if that team-mate is less of an aerial threat.
Players will also make better use of their own strengths, so for example a creative player might look for less obvious opportunities such as playing long accurate passes, where another player in his situation would be more likely to play it safe with a short pass.
Match presentation has also been overhauled with a new default camera angle and improvements to the broadcast-style match build-up.
Some in-game cutscenes have been removed, such as those before throw-ins and corner kicks. Instead, a player will simply run to perform the task in question with no interruption.

Previous FIFA versions

pro evolution soccer 2012 pc download

pro evolution soccer 2012 pc download
Pro Evolution Soccer 2012 (abbreviated to PES 2012 or PES12 and known officially as World Soccer: Winning Eleven 2012 in Asia) is the eleventh edition in the Pro Evolution Soccer series developed and published by Konami with production assistance from the Blue Sky Team. Lionel Messi, who has been the cover star for the series since PES 2009, will be replaced by Cristiano Ronaldo, while Shinji Kagawa replaces Messi as the cover star for the Japanese version.
Like previous versions of the game, it will be exclusively licensed by UEFA to contain the UEFA Champions League, UEFA Europa League and UEFA Super Cup competitions along with a license from CONMEBOL to feature the Copa Santander Libertadores. Referees' governing UEFA Champions League, UEFA Europa League and UEFA Super Cup matches will wear the official UEFA Champions League uniforms, which is a first for the series.
On July 28, 2011, Konami confirmed that PES 2012 will be released for Playstation 3, Xbox 360 and Microsoft Windows on October 14, 2011 in Europe and October 6, 2011 in Japan. At Gamescom 2011 it was announced that the PlayStation Portable and PlayStation 2 versions will follow on October 28, 2011 and the Nintendo Wii on November 4, 2011. The publisher has also confirmed that versions for Nintendo 3DS and iOS formats are also in development, with firm dates to follow.
There will be two demos, both of which will be available for the PlayStation3, Xbox 360 and PC. The first is based on a preview build of the game and was released on August 24, 2011 for PlayStation 3 and PC, though has been delayed on the Xbox 360 until September.The second demo will be based on the finished game and will be released in mid-September.

PES 2012 game play



PES 2012's gameplay is primarily a refinement of PES 2011, with fewer big changes than the previous iteration but many smaller improvements and changes in areas such as artificial intelligence, speed, animation, and physics.
Among the new features is the Teammate Control system, where a secondary player may be controlled, either during play, or at a set piece or throw-in. This allows players to be placed precisely, make runs, and shake off markers before calling for the ball. Manual and assisted versions of the feature are available for varying degrees of difficulty and control.
Refereeing has been improved and includes a full implementation of the advantage rule, with the referee pulling back play for bookings after the ball goes out of play. The "catch-up bug", where defenders would catch dribbling attackers too easily, regardless of the attacker's pace, will be addressed. Gameplay is more fluid, with better response when controlling the ball, and goalkeepers have been improved with new animations and generally more reliable goalkeeping performances.
Artificial intelligence has been improved over previous PES games, for example AI players will play more thoughtfully when defending rather than simply applying pressure, and AI teammates will make more intelligent movement decisions.

Lego Pirates of the Caribbean: The Video Game download



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Lego Pirates of the Caribbean: The Video Game cover



Lego Pirates of the Caribbean: The Video Game is a video game in the Lego video game franchise, developed by Traveller's Tales and published by Disney Interactive Studios and the first lego game from a Disney movie.
Lego Pirates of the Caribbean: The Video Game was Released in May 2011 to coincide with the release of Pirates of the Caribbean: On Stranger Tides, the Lego Pirates of the Caribbean: The Video Game game is based on the Pirates of the Caribbean franchise and its storyline covers all four films.
The Lego Pirates of the Caribbean: The Video game is available on the Wii, Nintendo 3DS, Nintendo DS, Microsoft Windows, Xbox 360, PlayStation 3, Mac OS X, and PlayStation Portable.

Lego Pirates of the Caribbean: The Video Gameplay

Gameplay is similar to previous Lego games in the series.
The Lego Pirates of the Caribbean: The Video game uses the same two player drop in drop out co-op mechanics, used in all the Lego games.
This is the fourth Lego game to support the two player splitscreen (the first three being Lego Indiana Jones 2: The Adventure Continues, Lego Harry Potter: Years 1-4 and Lego Star Wars III: The Clone Wars).
There are 20 story levels in the whole game, for 5 levels in each movie.
Players collect Lego studs, which have been the Lego games currency used in every Lego game.
Like other titles, these studs can be used to unlock characters, extras, and different Pirate ships.

New Features
The hub in this game is Port Royal. From here, players advance through the game, unlock characters and extras, and as players get further through the game, The Port will evolve and get bigger, revealing new areas to unlock and discover new things.
Like past titles, different characters have different abilities.
For example, Captain Jack Sparrow has the ability to use his compass, which points him to whatever his heart desires, (this in the game being the next part of the level).
Will Turner has the ability to throw axes at targets to complete objectives, while Elizabeth Swann, along with the other female characters, has the ability to jump higher than other characters, and get to areas unreachable to other characters. Another feature is the ability to swim. Normal human characters have an oxygen bar, and as this runs out, it determines how long they can stay underwater for before they die.
However, certain characters such as Davy Jones and his crew do not have an oxygen bar when underwater, meaning they can stay underwater for as long as they like without dying.
The 3DS version uses the StreetPass feature to activate sword fights.

The Lego Pirates of the Caribbean: The Video game has received positive reviews.
GameSpot gave 6.5/10 for PC, PS3, Xbox 360, and Wii, while 6.0/10 for PSP, 3DS, and DS. IGN gave 7.5/10 for PS3, Xbox 360, Wii, and DS, while 8.0/10 for 3DS. GameZone gave the Wii version an 8/10, stating "LEGO Pirates of the Caribbean is an impressive action-adventure game that’s fun throughout its entirety.
Fans of past games or the Pirates license should play this game without hesitation."
Eurogamer rated the game a 8/10, stating that "It's true that those who've played the last two or three Lego titles might experience a little déjà vu, but the rest will likely find that a pirate's life is very much for them."
GameInformer rated the game 7/10, stating that "LEGO Pirates of the Caribbean doesn't enhance the LEGO franchise as the Clone Wars game did a few months back, but it offers another well-executed entry."

BioShock Infinite

Bioshock-infinite-logo.jpg

BioShock Infinite is an upcoming first-person shooter video game, and the third game in the BioShock series.
BioShock Infinite was Previously known as "Project Icarus", it is being developed by Irrational Games for a 2012 release on the Microsoft Windows, PlayStation 3 and Xbox 360 platforms.
BioShock Infinite is not a direct sequel or prequel to previous BioShock games,BioShock Infinite takes place in an earlier period and different setting, though it features similar gameplay concepts and themes.
the player of BioShock Infinite controls a former Pinkerton agent, Booker DeWitt, as he attempts to rescue a woman trapped aboard the collapsing air-city Columbia in 1912.

BioShock Infinite -- a first-person shooter for the Xbox 360, PlayStation 3, and PC -- is currently in development at Irrational Games, the studio behind the original BioShock (which sold over 4 million units worldwide). 

BioShock Infinite introduces an entirely new narrative and gameplay experience that lifts players out of the familiar confines of Rapture and rockets them to Columbia, an immense city in the sky.
BioShock Infinite is currently planned for release during calendar 2012.

BioShock Infinite Plot
The events of the BioShock Infinite game take place in 1912. The player assumes the identity of Booker DeWitt, a 37 year old disgraced former agent of the Pinkerton National Detective Agency, who was dismissed for behavior beyond the acceptable bounds of the Agency.
He is hired by mysterious individuals, aware of Columbia's location, and tasked to infiltrate the air-city and rescue a young woman named Elizabeth, who has been held aboard the air-city for the last twelve years.
Though DeWitt finds Elizabeth easily enough, he quickly discovers that Elizabeth is central to the civil war raging in the city as each faction seeks to use Elizabeth to turn the tide of the conflict in their favor, forcing DeWitt and Elizabeth to trust each other in order to escape.
Elizabeth also seeks to understand the powers that she has been given, believing Comstock to be responsible, and refuses to leave Columbia until she learns the truth.
To complicate matters, the pair is chased by Songbird, a large, robotic bird-like creature who had been Elizabeth's friend and warden over the last twelve years of her imprisonment.
Songbird was designed by its creator to feel betrayal should Elizabeth escape, comparable to an "abusive husband", according to Hilary Goldstein of IGN, and Elizabeth notes she "would rather be killed than be recaptured by Songbird."

In addition to the internal strife, Columbia is ravaged by tears in the fabric of space-time.
A strange shimmering effect as seen by DeWitt causes momentary changes to pictures, banners, and people, representing the nearby presence of a tear.
The tears have brought seemingly anachronistic elements into the Columbia of 1912; for example, an early gameplay demo footage features a record player in a bar plays a woman singing the lyrics to Tears for Fears' "Everybody Wants to Rule the World".
1UP.com's preview of the 2011 E3 game demonstration denotes that at one point, DeWitt and Elizabeth find themselves in 1983, evident by a movie marquee showing Revenge of the Jedi (the original working name for Return of the Jedi), a result of a misfire of Elizabeth's powers involving tears in the fabric of space-time when she tries to help revive a horse.
Though the game takes place before the events of the previous two BioShock games (occurring in 1960 and 1968, respectively), Irrational Games has not confirmed if BioShock Infinite shares the same universe with these titles; Ken Levine left the question of the possibility unanswered in an interview stemming from the game's announcement.

BioShock Infinite Story and setting
Irrational had been working in secrecy on BioShock Infinite for two and a half years since completing the original BioShock;2K Games gave them the freedom to develop their sequel at will.
For the first six months of BioShock Infinite development, the team prototyped several possible ideas to brainstorm on what concepts would be effective for the next game.
The idea of the air-city came early in the development.
The open-air environment gave them an opportunity to use color schemes that sharply contrasted with the darker palettes that were a staple of their earlier games.
Even then, their initial designs of the flying city were darker and closer to Art Noveau, making the BioShock Infinite game world too claustrophobic and appearing similar to the city of Rapture.
The period of American exceptionalism allowed them to create a brighter, expansive system.
According to Irrational's Ken Levine, the name "Columbia", in reference to the female figure that personifies the United States, and the idea of American exceptionalism did not come about until six to eight months before the game's reveal.
The idea came to Levine after watching a documentary about the late 19th century, which quickly caught on with the rest of the team.
In particular, Levine pointed to one quote of U.S. President William McKinley on the eve of the Philippine–American War, which spoke to the need of America to "uplift and civilize and Christianize" the natives of the Philippines.
Though the accuracy of the quote is disputed, Irrational's lead artist Shawn Robinson noted that BioShock Infinite's goal is "not to teach any history", but felt such historical aspects helped to ground the work's fiction.
Levine stated that in the same manner that BioShock was not built specifically around objectivism, BioShock Infinite is not built around jingoism, but only uses the concepts to help set the stage to tell the story of individuals caught up in the conflicts.
Levine considered how the founding documents of the United States can be interpreted in several ways, leading to conflict between those that hold various interpretations of those ideals, leading to Infinite's different factions.
Figureheads of the powers-that-be like Saltonstall are based on both historical and present-day nationalistic personalities, seeking to put the needs of America before others; The Vox Populi were based on historical factions that often splintered into small, independent groups that undertook violent actions, such as the Red Army Faction from the 1970s and the Animal Liberation Front and Earth Liberation Front of present day.


BioShock Infinite Pre-release
BioShock Infinite was on display for the general video game audience at the 2011 E3, and won the "Best of Show" award from the Game Critics Awards, as well as "Best Original Game", "Best Action/Adventure Game", and "Best PC Game".

BioShock Infinite Download links


BioShock Infinite E3 2011 Gameplay Demo